Friday, January 23, 2026

Tales of the 13th Necromunda- Lucky 13

 


Regimental Folklore – “The Run of 13”

Ask anyone in the 13th Necromunda when Lucky 13 earned her name and you’ll get the same story, told with different details but the same ending.

A platoon had been cut off in the lower levels of a shattered hive district, boxed in by enemy infantry and a pair of light walkers prowling the main avenue. Vox was dead. Ammo was low. The only way out was a half-collapsed transit causeway command had already written off as impassable.

Lucky 13 took it anyway.

Rounds hammered her hull as she pushed through the smoke, one track throwing sparks, engine coughing like it wanted to quit. The driver never slowed. The gunner kept the turret moving, firing short bursts to keep heads down. Inside, the passengers held onto straps, gear, and each other.

Halfway across the causeway, something hit the rear hard enough to lift the back end. One of the doors tore free and vanished into the haze. By all rights, that should have been the end.



Lucky 13 kept going.

She came off the far side trailing smoke, one flank blackened, armor scarred, engine screaming in protest. But she was still moving, and she still carried everyone she started with. When they finally rolled into friendly lines, the crew just patted the dash like nothing unusual had happened.

After that, nobody laughed at the name anymore.

Since then, it’s been tradition in the 13th to knock twice on Lucky 13’s hull before climbing aboard. The crew pretends not to notice. The veterans pretend it doesn’t matter. The new recruits do it because everyone else does.

Before one push into another ruin-choked district, a young trooper froze at the ramp, eyes wide at the distant thump of artillery. He looked back and saw The Commander waiting his turn, coat dusty, face lined with the kind of tired that never really goes away.

The trooper gave the hull two quick taps and hurried inside.

The Commander stepped up next. He rested his hand on the scarred armor for a moment, thumb tracing a weld line from some long-ago repair. Then he gave the metal two solid knocks with his knuckles and climbed aboard without a word.



Nobody saluted. Nobody made a joke.

But everyone saw.

And when Lucky 13 rolled out, she carried a little more than just soldiers.

------------------



Driver’s Log – Lucky 13

They say every vehicle has a spirit. I don’t know about that. I just know Lucky 13 has a personality, and she’s stubborn.

I’ve been in her driver’s seat long enough to know the feel of the controls, the little delay in the left track when it’s cold, the way the engine growls different depending on how bad the damage really is. The techs say she should’ve been decommissioned twice. Maybe three times. I stopped asking.

You learn to listen to a machine like this. She tells you things. Not in words, just in vibration and sound. When she’s about to stall. When she’s got one more hard push left in her. When she’s running on fumes and faith.

The superstition started after the causeway run. I remember the sound more than anything. Not the shooting. Not the shouting. The engine. Like it was angry we even asked, but too proud to quit. I kept expecting the tracks to give out. They didn’t.

Now I watch the troops when they board. Veterans knock twice and don’t break stride. New kids hesitate, glance around, then tap the hull like they’re trying not to be obvious. I pretend I don’t see it.

One time I did look up.

The Commander was climbing aboard. Thought no one was watching. He put his hand on the side plate, right over an old patch we welded on after the run. Stood there a second, quiet. Then he knocked twice, same as everyone else, and came inside.

Didn’t say anything. Didn’t have to.

I don’t know if Lucky 13 has a spirit.

But I know this.

Every time I start her up, she turns over. Every time we roll out, she brings people home. And every time someone knocks on the hull, I ease the throttle just a little gentler.

Just in case she’s listening.

Sunday, January 18, 2026

Tales of the 13th Necromunda- Oddball

 


Nobody in the 13th Necromunda could agree on when OddBall officially became OddBall. Some said it was the day Tech-Priest Moriarty finished “improving” the engine and the tank accidentally reversed out of a manufactorum breach faster than most Chimeras could advance. Others said it was when the barrel got longer. Much longer. Long enough that enemy auspex crews began reporting it as something else entirely.



Commander Donald never corrected them.

Donald had the look of someone who enjoyed being underestimated. The leather aviator helmet and goggles weren’t regulation, but they stayed. He claimed the goggles helped with glare. The crew claimed he liked the way people reacted when he leaned out of the hatch, smiling, like he knew a secret they didn’t.



OddBall’s first real test came during a running fight through the lower hab districts of a nameless hive city. The 13th was outmatched, facing heavier enemy armor moving to seal the streets ahead. The sensible move would have been to pull back and wait for artillery. OddBall did pull back. Just not the way anyone expected.



The engine howled. Moriarty’s handiwork kicked in. OddBall reversed down the avenue at full speed, loudspeaker blaring music that echoed between the ferrocrete walls. The barrel, absurdly long and unmistakable, swung as if daring the enemy to take a shot. They didn’t. Auspex readings didn’t make sense. Visual confirmation was worse. No one wanted to be the crew that challenged a gun that might have been a mega-cannon. Or worse.



When OddBall stopped, it fired.

Not high-explosive. Not armor-piercing. A shell burst in a brilliant splash of color across the lead enemy tank, paint cascading down its hull in bright, unmistakable streaks. Another followed. Then another. Fire discipline dissolved into confusion. Targeting optics were fouled. Vox traffic spiked with shouted questions and half-formed warnings.


By the time the enemy realized what they were facing, the rest of the 13th had repositioned, artillery had dialed in, and OddBall was already gone, music fading as it disappeared back down the street the way it had come.



Afterward, someone asked Donald why he bothered with the loudspeaker.

He shrugged and said it kept everyone calm.

OddBall returned with fresh scrapes, more stories, and a growing reputation. It never destroyed the biggest enemy tank. It never needed to. It scared them, marked them, distracted them, and left. In the 13th Necromunda, that counted as a victory.

Tuesday, December 23, 2025

The Battle for Rynn's World has begun!

Yesterday I played the first mission from the 2nd edition Warhammer 40,000 box set, because apparently I enjoy emotional risk.

~300 points.
30 Gretchin vs 5 Crimson Fists Tactical Marines.
Pure 2nd ed rules. No safety nets.

The game ended in a 1 VP tie, which somehow felt right.

Highlights:

  • A Blood Axe Grot mob rallied after being broken, proving that courage is optional but spite is forever.

  • The grots were alarmingly brave and chose to swarm directly over terrain instead of going around it, like proper lunatics.

  • My Crimson Fists failed every single 3+ armor save I rolled. Every. One. Apparently their chapter tactic is “hope.”

  • I was violently reminded that grenades in 2nd ed are not a suggestion, and that four turns can vanish in the time it takes to argue about a measurement.

End state:
I had 2 Marines left.
The Orks had 2 damaged Grot units (1 broken).

Best part: everything was fully painted and based, which means the dice gods punished me accordingly.

10/10. Would absolutely fail saves for the Emperor again.



















Sunday, November 23, 2025

Colonel Lord Alaric Pembroke-Valen- Commandant of the 88th Vermilion Regulars



Origins and Family Lineage

Lord Alaric Pembroke-Valen hails from one of the oldest noble houses on Valoris Prime, a lineage steeped in military tradition. His family traces its honor directly to Sir Hadrian Pembroke-Valen, a junior officer who served with distinction in the Macharian Crusade and is listed by name in the marginalia of the Lord Solar’s own muster rolls.

Where many noble families merely claim connection to the Crusade, the Pembroke-Valens can produce authenticated relics—oath-scrolls, duelist’s commendations, and even a battered fragment of the original regimental standard. Such provenance carries immense weight among the aristocracy of Valoris Prime and sets expectations for every child born into the line.

Alaric was no exception.

He is the seventh Pembroke-Valen to command the 88th.



Early Career

Alaric’s path to the colonelcy was traditional:

  • Educated at the Valoris Prime Officer Academy, where he excelled in history, swordsmanship, and battlefield theory.
  • Served as a platoon commander in the 88th’s 5th Company, earning a reputation for icy calm under fire.
  • Rose to company captain, commanding with impeccable discipline and a gift for maintaining formation integrity even under grueling fire.
  • Chosen as heir to the commandant’s mantle after the death of Colonel (Lord) Severin Pembroke-Valen, his uncle, during the Gethos Reclamation.

His ascent was not the result of dramatic heroics but of competence, steadiness, and an unbroken record of achieving objectives with minimal disruption to doctrine—qualities the 88th values above all.


Personality and Command Style

Lord Alaric is, first and foremost, a professional soldier.
Not flamboyant, not ostentatiously charismatic—simply authoritative, disciplined, and deeply, almost spiritually committed to the traditions of the regiment.

He is often described as:

  • Measured in speech
  • Unshakeably calm
  • Exacting but fair
  • Impeccably mannered
  • Quietly proud
  • Politely intolerant of disorder

He avoids theatrics, preferring a sharp word, a colder stare, or a pointedly raised eyebrow to correct subordinates. His disapproval is legendary, not for volume but for precision.

In battle, he is deliberate and methodical—never rash, never flamboyant, always positioning his lines with clinical care. When forced into close combat, he shows flashes of the Pembroke-Valen duelist tradition, wielding his power sword with controlled, economical efficiency.


Relationship to Regimental Tradition

Alaric is the living embodiment of the Vermilion ideal.

He is not a fanatic, but he is a believer—deeply so—in:

  • Lineage
  • Uniform discipline
  • Formation warfare
  • The dignity of the regiment
  • The unbroken chain to the Macharian Crusade

He conducts the annual Macharian Day remembrance personally, wearing the crimson dress coat of the founding era. He inspects the regiment’s relics weekly. He knows, verbatim, long passages from the regimental chronicle.

Yet he is not blind to the demands of the current age. He permits innovation—but only if it is orderly, tested, and does not threaten the regiment’s identity.

He is the reason the 88th’s traditions continue not as empty ceremony, but as living doctrine.


Opinions of Other Regiments

Lord Alaric is never openly insulting—but his opinions are unmistakable.

On the 13th Necromunda (“The Rat Catchers”)

He would never criticize them directly, but he tends to phrase observations like:

“Ah. Yes. Their… enthusiasm is commendable.”

And:

“The 13th exhibit an unusual aptitude for… adaptive logistics.”

He respects their courage, but their disorderliness puts him in physical discomfort.

On the Azure Auxilia

“Reliable fellows. Rough edges, but earnest.”

On the Green Company

“If only they would remain still for inspection.”

On the Onyx Guard

“Somber, but dependable. One always knows where they stand—usually in a straight line.”


Field Reputation

Among the 88th, he is seen as:

  • A master of defensive and attrition warfare
  • The ideal Vermilion officer
  • A direct continuation of the Macharian-era ethos
  • Someone who would rather die than break formation

Across wider Imperial forces:

  • He is respected but considered very “old school”
  • His regiment is known for unwavering discipline
  • His lines are famously difficult to dislodge
  • He is often requested for holding actions, siege lines, and parades

No one questions his competence.
Some quietly question his flexibility.
But his results speak for themselves.


Equipment

  • Power Sword: An heirloom dueling blade, converted into a masterwork power weapon. Its hilt includes a micro-engraved family lineage going back over a millennium.
  • Plasma Pistol: A rare, impeccably maintained weapon gifted by the Governor Militant of Valoris Prime as a symbol of office.
  • Dress Coat: Vermilion of the deepest dye, said to follow the exact pattern used during the Macharian Crusade.
  • Signet Gorget: Bearing the motto “Iure Stirpis, Facto Igne.”

Closing Summary

Lord Alaric Pembroke-Valen represents everything the 88th prides itself on:

  • Discipline
  • Lineage
  • Precision
  • Restraint
  • Tradition
  • Unshakeable bearing

He is not a caricature or a tyrant—just a man who embodies a regimental culture centuries in the making.
A commander who believes deeply in the values that made the 88th great and intends to pass them, unsullied, to the next generation.

A Wellington of the 41st Millennium.
With a plasma pistol.

Monday, November 17, 2025

88th Vermilion Regulars- Background and history for building the army.

 


The 88th Vermilion Regulars are a proud line-infantry regiment specializing in disciplined volleys and parade-ground precision.

Founded during the Macharian Crusade, the 88th Vermilion Regulars are one of the oldest continuously serving regiments in Segmentum Pacificus. Raised from the noble families and martial academies of Valoris Prime, their officers trace their commissions to the personal muster rolls of the Lord Solar himself.

The 88th retains the traditions of those glorious days—crimson coats, duelist’s etiquette, strict line drills, and the unshakable conviction that they represent the finest soldiery the Imperium has ever produced. In their eyes, modern regiments lack polish, discipline, and lineage.

"To march in vermilion is to inherit a legend—and to be judged by it."

 No regiment is more conscious of its heritage. Few are as proud. None are as insufferably certain of their own superiority.


The Uniforms of the 88th Vermilion Regulars and Attached Auxilia

1. The Vermilion Line (Core Regiment – “The Reds”)

Command HQ, Command Squad, 1 Infantry Squad, 1 Heavy Weapons Squad, Ogryn Squad, Rough Riders, Sentinels, the Leman Russ MBT, and the psyker.

Color inspiration: British redcoats of the Peninsula and Waterloo.
Scheme: Deep crimson coats with buff straps and cuffs, black greatcoat collars, dark grey or blue trousers.
Helmets & gear: Black or gunmetal with brass trim; a white stripe or regimental “V” on the shoulder pad.
Iconography: The stylized “V” of the Valore Korps, framed in laurel wreaths or a winged skull motif.
Lore hook: The original 88th from Valoris Prime—elite, haughty, and infamously dismissive of their allies’ tailoring.


2. The Azure Auxilia (Dutch and Belgian Analogue)

Two Infantry Squads.

Color inspiration: Deep Prussian or French blue coats with lighter blue trim.
Scheme: Blue coats, tan or khaki webbing, black helmets.
Lore hook: Attached forces from a sister world—Volturn IX, a feudal planet with a tradition of mercenary soldiery. Brave and reliable, yet viewed as provincial by the Vermilions.


3. The Green Company (Nassauer Analogue)

Ratling Sniper Squad, Storm Troopers.

Color inspiration: Dark rifle green, black straps and boots, silver detailing.
Scheme: Very dark green coats with dull metal armor and blackened brass fittings.
Lore hook: Recon and marksman detachment. They serve as the regiment’s scouts and skirmishers, often fighting in loose order (much to the Colonel’s eternal irritation).


4. The Onyx Guard (Brunswick Analogue)

1 Veteran Infantry Squad, 1 Heavy Weapons Squad.

Color inspiration: Black coats and armor with white skull or bone insignia.
Scheme: Black greatcoats, gunmetal trim, pale undershirts for contrast.
Lore hook: Grim, zealous soldiers from a world recently devastated—fighting in mourning black. They may have ties to a fallen Valore domain, earning them a place in the 88th’s campaign host.


5. The Commissariat

Black and red in the traditional, timeless pattern.


The 88th Vermilion Regulars — Founded in the Age of Macharius

Founding Era

The regiment was raised during the Macharian Crusade (392–399.M41), one of the greatest Imperium-wide military expansions since the days of the Great Crusade. Worlds across Segmentum Pacificus were tithed to provide elite regiments for the Lord Solar’s campaign.

Home World

Valoris Prime, a proud aristocratic world with a strong dueling and officer-cadet culture, contributed several regiments—but only the 88th still survives in its original form. This longevity is central to their identity.

Lineage

The regiment was sponsored by the noble houses of Valoris Prime. Many of the earliest officers were younger sons of aristocratic families, academy-trained duelists, or scions seeking glory in a crusade destined for legend.

Their commission scrolls trace directly to the Macharian Muster Rolls, a fact they bring up constantly when dealing with “upstart” regiments like the 13th Necromunda.

They maintain elaborate commemorative ceremonies, hereditary officer lines, preserved relics (banner fragments, medals, oath papers), and a regimental chronicle dating back to 399.M41. Lord Colonel Pembroke-Valen claims descent from one of the original founding officers.

An Old Style of Warfare

Their doctrine reflects the tactics of the Macharian Crusade: rigid line infantry formations, dueling-style officer traditions, brightly colored parade uniforms, and an unwavering belief in order and proper soldiery.

This makes them naturally disdainful of:

·       “scavenger regiments”

·       “irregulars”

·       “gang-born auxiliaries”

·       and especially the 13th’s creative approach to logistics.

Color Schemes

During Macharius’s crusade, regiments often bore flamboyant and distinctive heraldry. Thus bright red coats, polished brass, and striking banners are not merely decorative—they are historical tradition.

“We wore vermilion when we conquered the rim with Macharius. We shall not stop now.”


Regimental Motto:

“In Vermilio, Victoria.”
In Vermilion, Victory.

 Officer Corps Motto:

“Iure Stirpis, Facto Igne.”
By Right of Lineage, By Deed of Fire.


Army Composition (2nd Edition)

The army consists of:

·       1 Command HQ section with 3 Infantry Units

·       1 Ratling Sniper Team

·       1 Ogryn Squad

·       1 Storm Trooper Squad

·       1 Command Squad with 1 Infantry Squad

·       2 Heavy Weapons Squads

·       1 Leman Russ Battle Tank

·       1 Rough Rider Squad

·       1 Sentinel Squad

·       1 attached Commissar

·       1 attached Psyker

 

Friday, November 14, 2025

88th Vermilion Regulars

 

The Company Banner.

88th Vermilion Regulars- “In Vermilio, Victoria.”

Founded during the Macharian Crusade, the 88th Vermilion Regulars are one of the oldest continuously serving regiments in Segmentum Pacificus. Raised from the noble families and martial academies of Valoris Prime, their officers trace their commissions to the personal muster rolls of the Lord Solar himself.

The 88th retains the traditions of those glorious days—crimson coats, duelist’s etiquette, strict line drills, and the unshakable conviction that they represent the finest soldiery the Imperium has ever produced. In their eyes, modern regiments lack polish, discipline, and lineage.

To march in vermilion is to inherit a legend—and to be judged by it.

No regiment is more conscious of its heritage. Few are as proud. None are as insufferably certain of their own superiority.

Using these guys 

And these guys