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Destroy all of your opponent’s ships.
THE GAME ENDS WHEN one player is eliminated or the time limit is reached.
“Q” must be assigned to the ship in their fleet with the highest Hull Value. If a player’s fleet has more than one ship with the same highest Hull Value, “Q” must be assigned to the ship with the highest Hull Value and SP total. If a player’s fleet has more than one ship with the same highest Hull Value and SP total, the player may choose which of these ships to assign “Q” to. “Q” does not require an Upgrade slot and there is no SP cost to assign “Q” to a ship. While “Q” is assigned to a ship, that ship’s Primary Weapon and Agility values are halved (round down). At the start of the game, place 4 Auxiliary Power Tokens on the chosen Ship Card. Once per round, after the chosen ship performs an Action, a player may remove one of these Auxiliary Power Tokens from the Ship Card and place it beside that ship. These tokens cannot be removed in any other way. Once there are no Auxiliary Power Tokens left on the Ship Card, place a Critical Hit Token on the Ship Card.
Side Unrelated Note: Look what I found in my Friendly local game store today!